Game Production and Prototyping (AGAD303)
This course teaches the fundamental principles and strategies of game production and prototyping, allowing the student to assume the role of project producer. Students will learn the core elements of game assembly, project management, development tracking and troubleshooting. They will become familiar with the procedures necessary for successful game development, from the conception stage and on through the implementation stage. Production focus will be on prototyping, planning, implementation and testing.